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Hannibal Ord
Minmatar Noir. Noir. Mercenary Group
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Posted - 2011.06.15 16:55:00 -
[1]
/signed. It would be really nice for a response from the devs on this whole issue.
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Hannibal Ord
Minmatar Noir. Noir. Mercenary Group
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Posted - 2011.06.15 16:59:00 -
[2]
Originally by: Simetraz incarna and multiple client users CCP Zulu DEV BLOG
"For the sake of a smooth transition we therefore decided to temporarily add the option to not load the Incarna interiors while stilll retaining full access to all options and menus."
You might want to read it.
You might want to read the op.
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Hannibal Ord
Minmatar Noir. Noir. Mercenary Group
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Posted - 2011.06.15 17:03:00 -
[3]
Originally by: Soden Rah Hi.... Well put but... not really new...
See Here
Here
petition Here
Here
Here
Here
And my biggest problem with it Here
The more this issue is raised, the better. But It's worth looking to see what has already been said on the issue :-) Although given the lack of search features on this site. A lot of those threads in general are being drowned out by MT and DDoS threads.
Yeah I know Soden. It's pretty depressing ain't it.
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Hannibal Ord
Minmatar Noir. Noir. Mercenary Group
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Posted - 2011.06.15 17:26:00 -
[4]
Originally by: Razin Yeah, I'd also like to hear something concrete and unambiguous (!) from CCP on this subject.
Near as I can tell the current compulsory nature of CQ/Incarna content comes from a business requirement to maximize exposure to MT merchandise. I.e. the more-longer you are forced to stare at your avatar (and other avatars in some future), the more likely you are to spend some Aurum.
If that really is the design reason behind this. Sad times.
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Hannibal Ord
Minmatar Noir. Noir. Mercenary Group
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Posted - 2011.06.17 11:39:00 -
[5]
To anyone saying that EVE needs to evolve and move on graphically and all that. Just remember that the Hanger uses the same space engine as the space part of the game.... so if the space part gets upgraded, so would the hanger. I'm sure the work required for such a feat of graphical awesomeness is well within the capability of CCP's programming prowess.
I don't think we are going to get the option to have both, which would create a better and more fulfilling game for everyone and encourage more subs and money for CCP. We are going to get just the CQ. I believe the reason for this is because they want us to spend more money on the game than we do already. This is then game design, not for improving the experience of the game, but for conditioning players to spend money through MT.
Whilst I'm not thinking about quitting EVE altogether just yet, I'm becoming disillusioned with the company and the prospects of the games future. It's making me look elsewhere for alternatives, when for many years now I would never have thought about it. I'm just disappointed.
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Hannibal Ord
Minmatar Noir. Noir. Mercenary Group
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Posted - 2011.06.17 12:54:00 -
[6]
Originally by: Sucateira
I also can't see why people feel conditioned into MT. Saying that its so ridiculous that invalidate any decent post.
It's the same theory behind how shops and supermarkets setup their floors to encourage people to buy certain products. If you don't understand that you must be a victim often.
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Hannibal Ord
Minmatar Noir. Noir. Mercenary Group
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Posted - 2011.06.17 13:11:00 -
[7]
Originally by: Mary Jane Insane
Originally by: Hannibal Ord
Originally by: Sucateira
I also can't see why people feel conditioned into MT. Saying that its so ridiculous that invalidate any decent post.
It's the same theory behind how shops and supermarkets setup their floors to encourage people to buy certain products. If you don't understand that you must be a victim often.
No dude... people that feel tempted and conditioned by it.. are the victims. CCP can block my entire screen with MT stuff that I wont buy it. So I don't see in what should i feel conditioned for.
That is correct. But from a design perspective if you plonk the product in front of the buyer for long enough people will do it.
Because there has been no dev response to any of this issue, they can't give any good reason why the hanger view and CQ shouldn't be options which a player can switch between at will. If there is no technical reason (which I doubt there would be) then there has to be a design reason behind it. If there is no logical reason why the design wouldn't benefit being from having the dual system..on all levels, then I can only assume that it's been done for other reasons.
No dev is responding, at any point, the hundreds of times this has been brought up. But they have been responding to much lesser questions, which means they are reading the post and do not want to comment on the matter.
At this moment in time, the only reason I see is that it increases the time exposed to the AVATAR itself and the MT store. Time exposed is like advertising, and whether you realise it or not it has an effect on our purchasing habits. As well as this, for many people (not me) it is increasing the hardware requirements, forcing people to upgrade their graphics cards (nvidia deal). So at the end of the day this CQ implementation (and I'm pro CQ) is not being designed for enhancing the game.
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Hannibal Ord
Minmatar Noir. Noir. Mercenary Group
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Posted - 2011.06.17 13:56:00 -
[8]
Edited by: Hannibal Ord on 17/06/2011 13:59:06
You have a valid point. But myself I'm not a victim to publicity that easy. I also don't fall in the same lame practice of having more than one character to make my eve life easier. And that is much more game breaking and lame than any MT on my face all day. I also don't buy computers to play. I buy them to work and study. If I can't play EVE on my machine after this expansion I'll just have to unsubscribe. That's how I work ehehe No MT's, no gaming rigs. This is casual to me and not a priority at all. ...sorry for the sucky unglish
I just like the game and I want the game designed and improved so it is more fun, more usable with more features. I don't want it designed so people are encouraged subliminally to spend more RL money at the expense of the former points for improving the game. I don't mind MT or increased hardware requirements.
When the game is being designed for the purpose of advertising and not actual game play, then for me, it's time to stop playing. Especially if the design impedes current game play usage.
Because it means the developers no longer want it improved for the gamers who pay and play it.
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Hannibal Ord
Minmatar Noir. Noir. Mercenary Group
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Posted - 2011.06.17 14:25:00 -
[9]
Originally by: Mary Jane Insane Edited by: Mary Jane Insane on 17/06/2011 14:14:06 Maybe they should use the same Carbon tech to remake the dock and give you guys both options then. Or maybe better... beeing able to change ship wihtout docking but making some nasty carbon animation with the ship transition. I just find silly to keep old tech and new tech all together. Dunno... Anyway... there's lot more gaming breaking and imersion breaking stuff atm. Like, start paying isk for each local chat line people write. Maybe it would not break my imersion from sily spam. And theres plenty of more, but I'm so casual that I cba to list. :))
As far as I'm aware, the carbon tech refers to the way the code is integrated into the rest of eve, not the actual graphics engine itself. So the Incarna engine for CQ, and the spaceship graphics all come under CARBON.
And from the CQ if you turn around the spaceship sitting above the balcony looks exactly the same as the ship spinny one in the hanger anyway.
And what is this isk thing you are talking about with local chat? Are you referring to CSPA charge?
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Hannibal Ord
Minmatar Noir. Noir. Mercenary Group
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Posted - 2011.06.17 14:41:00 -
[10]
Originally by: Miilla
Originally by: Adunh Slavy You are forced to the CQ so you can see ... "Special, Today Only, Quaffe Pants! 3 Aurum, get em while supplies last!"
You need a later shader model because all pants in Incarna are US sizes, needs more polygons
I read that as NEED MORE PYLONS!
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Hannibal Ord
Minmatar Noir. Noir. Mercenary Group
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Posted - 2011.06.19 09:14:00 -
[11]
I too put my head in my hands watching the alliance tournament discussion with the dev.
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